Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. Fixed an issue where Kent showed up to Olivia's reception in year 1. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Players could place furniture/objects in several character event areas in Forest West. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. This special 3 bedroom, 2.5 bath waterfront home offered by Southern Living Custom Builder Mountain Retreat Living was designed specifically to capture long water views of Smith Mountain Lake. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Fiddlehead ferns no longer spawn outside the secret woods. Animal products, artisan goods, crops, and forage sell for 20% less. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Added a new halloween maze that rotates every even year (2, 4, 6). Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Fixed an issue where forage spawned in an out of bound area on IF2R. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Victor's schedule has been changed. Takes place in the forest, sunny weather, not the winter season. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Added a shortcut to the character ?? Victor no longer confronts the player if they're dating Olivia when dating him. Added three new maps: Crimson Badlands, Desert Railway, and ???. Added a "Immersive Shadows" configuration (default = "true"). Fixed a glitched tree on the Flower Festival map. Buffed forage spawns in the secret woods and western cindersap forest. Increased the rarity of four leaf clovers in the western cindersap forest. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Players may remove it from their mods folder if they wish. Added 20 new letters! Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. The onions no longer spawn in Andy's yard, dirt paths, or at the sewer gate (eww!). Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Fixed many glitches tiles on several maps. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. 09-16-2020: Added a rare cameo for 'Joja Farm'. Tone of player responses are more netural. Modern Kitchen. The greenhouse on IF2R is no longer enterable until the player has repaired it. 10-16-2020: Added shadows to the pet water bowl on IF2R. Year 2+. Added a quick event for Lewis outlining Community Day. Call Us Visit Us Request Info. Crimson Badlands and the refurbished Community Center interior have received huge overhauls. Added Scarlett as a fully fledged NPC. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Added a new monster to the Crimson Badlands. Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. Changed several egg locations for the egg festival. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. Changed a schedule of Sam where he stood behind a bush in town. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. Fixed an issue where forage spawned in out of bound areas in Pelican Town. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. Fixed a bug where players couldnt catch the founder fish. Fixed a couple typos in some event dialogue. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Changed the format of several location messages to letters. Only reflects on new weapons obtained. : https://www.patreon.com/StardewValleyExpanded, Blue Moon Vineyard's owner: Sophia - a new female marriage candidate, The Joja customer service representative: Morris, Stardew Valley's Adventurer Guild leader: Marlon, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Changed the IF2R hardwood area entrance from a ladder to an incline. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Fixed an issue where mushrooms and common forage would spawn at the tide pools on the beach. Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Players may now plant crops on this map. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. The Wizard had incorrect frame data at the ice festival. Fixed an issue where the game froze during Harvey's 10 heart event. Players must install this optional file if they wish to continue playing with this map. Fixed a bug where leaving the Wizard's tower placed players far away from the door. Fixed an issue where the kittyfish could be caught before seeing Camilla's event. Several "secret maps" are now locked off until players meet certain conditions. About the ratings: GreatSchools ratings are based on a comparison of test results for all schools in the state. Fixed an issue where Lewis clipped into a stool in the museum. Added a catch event for Apples' 10 heart, informing players where to go. Fixed an issue where forage could spawn in unreachable areas in Pelican Town. It'll now correctly trigger in Pelican Town. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Decreased the amount of void essence dropped from defeated corrupted monsters. Added a unique letter design to the player's invitation in Claire's 14 heart event. 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route. Follow me for sneak peeks and updates. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. It can be found on the downloads page. I forgot to put the event triggers back!). Purple mushrooms no longer spawn out of season. Aurora Vineyard now displays vines in its overgrown state. Players MUST remove "Summit_Reborn" from their mods folder. Fixed a couple glitched tiles on IF2R and on various maps. Claire and Leo will now attend Community Day if players have met the required conditions. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Fixed an issue where players got stuck in the Oasis building when using the desert totem. Ft. $160 Avg. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. around once conditions have been met. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Added a configuration to IF2R called 'Minecart System'. Fixed a bug where players experienced a black screen during Jas' western forest event. Fixed an issue where NPCs warped to the desert via the bus line. Added a 4, 6, and 8 heart event for Martin. Players no longer receive the rusty key from Gunther. Fixes all issues players have been experiencing. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Hello, and welcome to Protocol Entertainment, your guide to the business of the gaming and media industries. Fixed a 502 gateway error with Nexus Mods many users were experiencing. Also added fairy dust to Sophia's "like" category. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Fixed an issue where Pam's upgraded house was glitched. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. Fixed an issue where Lance sometimes didn't return home to the farmhouse when married to the player. Fixed tiling issues at Shearwater Bridge. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Fixed the remastered Calico Desert compatibility for several mods. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Willy's schedule has been slightly changed. Fixed an issue where Penny read books in the ??? Added new monsters found at Crimson Badlands. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. Added additional installation instructions in the ReadMe when updating SVE. Debris and trees will no longer instantly grow back on custom maps after closing the game. Public fitness center very close, hiking/walking trails and long range perpetual views are yours to enjoy. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). They now reflect accurate colors to static fences. Got rid of the static trees on IF2R by the farm cave and plateau. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Overhauled Marlon's schedule. During winter on Mondays, she will spend most of her day in her shed. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Fixed the forest crash issue many people were experiencing. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. These events will be revisited in a future update with different narratives (completely new events). Redesigned the dirt crop field configurations for IF2R. Fixed a bug where there were two Marlon's in the Adventurer Guild. Buying a home for the first time can be terrifyingly intimidating A pre-approval letter from a lender makes your offer stronger. Fixed Marlon's event when it'd activate when it wasn't raining. Stone Mountain Park encompasses 3,200 acres of land and features the worlds largest piece of exposed granite, hence the name. Edited the hardwood fence configuration. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. Increased forage spawns at Calico Desert by 20%. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. She'll now appear at the saloon on Fridays. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Fixed an issue where the Legend could be caught multiple times. Andy has been added! Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed some typos in the locational dialogue. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Players must now be level 5 fishing to encounter the starfish and puppyfish. Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. I'm interested in this community. Martin's 6 heart event is now locked if players married Claire. Simplified and streamlined Grampleton Fields installation. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Previous versions of Stardew Valley Expanded must be uninstalled completely. (Framework Mod) Required for Json Assets to function. Further adjusted the IF2R quarry spawn rates to be more balanced. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Removed many 'end positions' in SVE events due to feedback. 5380 Cedar Lake Dr APT 205, Boynton Beach, FL 33437. Tell us a little about yourself (nationality, professional background and experience and expertise)Pietro: Im a Police Officer serving in the Italian State Police for the last 36 years. (Framework Mod) Allows the addition of new weapons, fish, and objects. Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. Fixed an issue where the Joja movie theater glitched the pumpkin patch area during the Stardew Valley Fair. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Removed the secret note #25 fix (vanilla event now works correctly). Learn more. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Added a couple end game weapons, purchased from adventurer vendors. Fixed an issue where some adventurer guild guests weren't properly placed behind Marlon's shop counter. Needs this for the Character Lance to be in your game. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Added movie reactions and concession tastes for all SVE characters. Nerfed the Rapier's maximum damage and critical rate. Fixed a graphical glitch with the petbowl on IF2R. with magnificent lake and mountain views, hundreds of acres of open space, and TPC Colorado, an 18-hole championship golf course. Fixed an issue where players couldn't correctly place themselves in the Wizard's bed. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Removed two dozen trees from the western forest. It must be spring or summer. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. Fixed and issue where you could not talk to Victor on several occasions. Added a summer season override to the desert (no more winter trees, paths, etc). Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Allows easier grass creep management on all IF2R variants. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. As of now, this map is broken. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Prop 30 is supported by a coalition including CalFire Firefighters, the American Lung Association, environmental organizations, electrical workers and businesses that want to improve Californias air quality by fighting and preventing wildfires and reducing air pollution from vehicles. Increased the monster part requirements for Marlon's boat unlock. Added a new graphic and section to the SVE decriptions page: "New NPCs". Fixed an issue where a tile in Andy's crop fields was walkable. Grammar and style checked Joja's ??? Disabled Haley's and Penny's mature events. Clint's schedule has been changed. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Fixed a couple compatibility issues with other mods. Redesigned Crimson Badland serpents. Fixed cliff shadows on IF2R near the farm cave. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Fixed an issue where players couldn't get secret notes #17, #18 and #20. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Redrew Hank's and Treyvon's overworld sprites. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Fixed an issue where Kent and Susan overlapped at the summit. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Added "minor" adjustments to the backwoods map. Touched up Alesia's, Isaac's, and Scarlett's portraits. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Apples no longer loves "Golden Ocean Flower". Huge thanks to the Nexus Mods admins! Added a grange display for Susan at the Stardew Valley Fair. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Over 300 locational messages have been rewritten. Fixed an issue where mist didn't display on stormy days. There are 120 active homes for sale in Spruce Pine, NC, which spend an average of 67 days on the market. Burnsville, Beverly-Hanks & Associates, REALTORS, Home Buyers Reveal: 'What I Wish I Had Known Before Buying My First Home, Debunked! Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. Grandpa's Shed replaces the old shed on IF2R. Cindersap Forest has added warp patching logic applied to it. Not Necessary, but the mod is meaningless without it. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Added new egg locations that rotate every year for the egg festival. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Added a configuration to IF2R called 'RemoveCentralCherryBlossomTreeAndWaterTrough'. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). Fixed an issue where players couldn't dig up artifacts at the old community garden. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. We are continuously working to improve the accessibility of our web experience for everyone, and we welcome feedback and accommodation requests. This was requested due to numerous lag issues players were experiencing. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Changed the description of the ??? Rental Property. Grammar and style checked the SVE Nexus descriptions page. 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. She will now do activities inside of her shed and attend to her crop field. Added the Custom NPC Fixes framework to SVE (no longer a required download). Fixed an issue where SVE fish only produced roe in fish ponds. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. Changed and added many lines of dialogue. Marlon has received a new event, taking place at the railroad when raining. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Added many additions to the Joja Mart shop. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Olivia and Sophia are SVE characters, so they require this. These events have been added to the event guide word document (optional download). Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. The barrels have been removed. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. The Definitive Voice of Entertainment News Subscribe for full access to The Hollywood Reporter. Added Victor to Sam's 8 heart event as a background character. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. These characters have limited schedules and dialogue. Added a new cooking recipe sold by Krobus. (Framework Mod) Allows extra layers to be drawn on maps. View 96 homes for sale in Shaver Lake, CA at a median listing home price of $599,000. !!!NOTICE!!! Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? It replaces corrupt serpents in the iridium quarry. Summit Reborn is no longer a required mod. Gus' schedule on Tuesdays has been changed. Added a new cat statue sold at the Calico Desert Club. Enjoy TN Mountain Views From Your Front Porch Dale Hollow Lake TENNESSEE LAKEVIEW PROPERTY GATED COMMUNITY ON DALE HOLLOW LAKE Dale Hollow Lake Lot Hilham , Tennessee Acres: 0.560 Bobbie Stone, Large objects and buildings will now cast realistic shadows. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Please see the credits section on the bottom of the page! Added Claire, a Joja cashier, as a fully fledged NPC. View 526 homes for sale in Coeur dAlene, ID at a median listing home price of $569,950. These trees blocked Sebastian from view during one of his schedules. Fixed an issue where SVE mail in the collections menu displayed "???" before updating. Added a shortcut to the backwoods map that connects to the bus stop. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). This will allow me to make edits, fixes, additions, and updates to the town/interior maps. The special orders board was glitched in the year 2+ egg festival. Updated the display images on the mod page. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Extended the south west river in the western forest, allowing players to catch iridium quality fish. Added several SVE NPCs to the community center completion event. Increased sea shell spawns at Fable Reef. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Added 2 new consumables (sold at Harvey's clinic). Players must now complete the Joja warehouse to unlock year-round seeds. Changed the lighting in the desert railway. Removed the snow covered paved roads from my seasonal touches due to requests. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Revamped Community Day NPC schedules and Marlon's schedule. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Added beach portraits and sprites for Claire. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. Fixed several glitched tiles on the Forest West map. Changed grass spawn locations on IF2R. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. I'm not really sure why players would want radioactive roe but here we are I guess. This warning can be ignored. Redesigned sections of the summit, railroad, mountain, and town. Fixed an issue where players couldn't access Willy's barrel. Swapped the recipes Marlon and Krobus sells to the player. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Added 38 new events. Zillow has 49 homes for sale in Pine Mountain GA. View listing photos, review sales history, and use our detailed real estate filters to find the perfect place. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. (I have now started full development on the new characters). Added a portrait for the travelling cart merchant. Fixed a bug where Lewis would walk through Willy at the SDV fair. Fixed miscellaneous typos and map glitches. Intervention events weren't correctly patched. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! Crafting most objects require different resources and more of them. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Hot fixed an issue where Lance's 10 heart event froze the game. The smaller desert configuration had incorrect tilesheet orders. Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Added movie theater marriage dialogue for Claire. Added compatibility for the Looking For Love mod. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Changed butterfish and puppyfish spawn time to anytime of the day. Hardwood fence replacement configuration is now defaulted to "false" instead of "true". The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Coldwell Banker / Kennon, Parker, Duncan & Davis, Home Buyers Reveal: 'What I Wish I Had Known Before Buying My First Home, Debunked! Fixed the Oasis warp. Players no longer need to be in year 2 to trigger Morris' 8 heart event. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). The trademarks MLS, Multiple Listing Service and the associated logos are owned by CREA and identify the quality of services provided by real estate professionals who are members of CREA. Added more grazing farm animals to Marnie's ranch. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Fixed a graphical glitch with the fences provided by default in SVE. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Updated the event guide. icon wasn't properly displaying over Gunther's drop box. * Gated. Fixed several map tiling errors at the Highlands. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Install hundreds of mods with the click of a button. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. View 185 homes for sale in Mountain View, AR at a median listing home price of $217,000. Fixed a bug where Jas and Vincent got stuck during the flower festival. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Initial mahogany tree spawns adjacent to Grandpa's Shed on GF will no longer grow back if cut down. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. Karmylla's Immersive Maps has been moved back to her page and is now a required download. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. - Removed the "RemoveShed" configuration from IF2R. ?, taking place in Forest West with a small trigger chance. https://twitter.com/FlashShifter. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. Fixed a bug where the TV told players the incorrect start time for community center day festival. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). Fixed an issue where one-time object spawns could reappear when updating SVE. Added a new festival called "Joja Day". "RemoveFences" is now the old sandbox layout if players want to revert back to it. Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. Shearwater Bridge no longer needs to be overwritten. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Changed the far left ridge on IF2R (by the boat). This will prevent some installation issues many players are experiencing. Added leaves onto the ground during fall in outdoor locations. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Added backend stuff in preparation for the new NPCs. Sophia now shows more affection to players in her 10 heart event. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Fixed a bug where Sophia didn't return home after running errands during marriage. Redesigned the Jenkins' Residence bathroom. During the winter, she'll walk up to the summit. Changed an interactable "area" on a certain "map". Added the Custom NPC Fixes framework as a required mod. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Gated Community. Migrated shop data from TMX > Shop Tile Framework. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Added another optional download called "No Mature Events". Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Simply entering the building upon removing the gated debris is now the only requirement. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Dulse Seaweed can now be caught in every season. Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. Fixed an issue where Scarlett prevented players from attaining perfection. Fixed a tile on IF2R that would prevent players tilling it in. The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. Fixed an issue where players could gift the galdoran gem. Added island warps to SVE CJB warps. Fixed an issue where players had to wait until the next day to unlock the sprite spring warp point if visiting the area for the first time. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. Added compatibility for Ran's Harvest Goddess. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Fixed a tiny graphical glitch on the world map. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Added another Joja employee in the Joja department store. If players still have the bush, they'll need to install the destroyable bushes mod to remove it. Copyright 2022 Robin Scott. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). $41,999. Changed Grandpa's Farm bus stop warps. Fixed a crash during Sophia's 7 heart event that'd occur if players enabled the NPC Map Locations mini map. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Nerfed the IF2R quarry ore, gem, and geode spawn rates. Explore Community. Replaced the wizard cosplayer in Sophia's 14 heart event. See pricing and listing details of Mountain View real estate for sale. Added a "skippable" option for most events. Fixed an issue where snatcher worms had no fish pond produce. You may also be interested in single family homes and condo/townhomes for sale in popular zip codes like 30240, 31822, or three bedroom homes for sale in neighboring cities, such as Columbus, LaGrange, Phenix City, Hamilton, Fortson. Adjusted the Aurora Vineyard quest completion requirement. Removed all yellow brick tiles in front of Robin's house. The entrance was confusing to some players. Krobus' 4 heart event is now disabled if players are a Joja member. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Added underscores to IF2R configuration names for easier legibility. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. Fixed a hard crash players experienced when walking near the Joja mart. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Extended GF 20 tiles to the right (inaccessible space). 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Added 14 heart events for Sophia, Olivia, and Victor. Fixed an issue where players couldn't turn in Pam's quest if her house was built. Player shadows now clip less into Shearwater Bridge when fishing. Edited the eastern side of the mountain. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Fixed a small error with Olivia's flower dance sprites. Camilla's Kittyfish event now triggers at Pelican Town instead of Shearwater Bridge. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. All parts of SVE and IF2R have been consolidated into single folders. Remodeled Andy's house and FairHaven Farm. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). The island obelisk didn't correctly warp players back on Grandpa's Farm. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Nerfed dodge chances of Crimson Badlands monsters. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Fixed an issue where the sports drink wasn't consumed as a beverage. Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix Immersive Farm 2 Map For NPC Map Location, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. 's schedule. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene. Players must Install the SVE edition of NPC Map Locations. Added Beach portraits and sprites for Scarlett. Fixed some punctuation errors in a couple events. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. !! Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Fixed a bug where players got stuck in the Wizard's 2 heart event. Void eel fish ponds now display a darker color. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Leah now gives the player a green bean in their inventory during her year 1 community garden event. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Pierre has received a new event, taking place in Pelican Town during fall. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. New "things" are now available in place of the old "things". Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Added hilltop access above the IF2R cave. Changed how the Jenkin's Residence casts shadows. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. She now has a chance of visiting Ginger Island Resort once unlocked. Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Have all of the requirements for SVE aswell! Players won't be placed in the path of the signpost. Fixed an issue where players could obtain multiple golden keys. Fixed an issue where Victor was facing the wrong way in a couple festivals. Fixed a hard crash with Abigail's 14 heart event. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Adjusted the damage of Neptunes Glaive. Added ice cream to Martin's love category. Puppyfish gave invisible lumber from their fish pond. Advertiser Login; Main navigation Menu Open Search . Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Further adjusted prices in "certain shops". It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Some events are random encounters or contain big secrets. Added two new maps: Willy's Room and ???. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Resampled and increased the volume of "FirstSlashTheme" by 100%. Reduced ore spawns in the Highlands Cavern by about 15%. Redesigned the following maps: Blue Moon Vineyard, Sophia's House, Sophia's Cellar, Sophia's spouse room, hospital waiting room, and Blue Moon Vineyard's Cindersap Forest entrance. Fixed an issue where SVE fish pond population gates didn't work correctly. 10-16-2020: Fixed an issue where Emily's boombox clipped into her wardrobe in her 4 heart event. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. Added CJB warps for Grandpa's Farm. If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. Added a new soundtrack: "Camilla's Tower". Buying a home for the first time can be terrifyingly intimidating A pre-approval letter from a lender makes your offer stronger. See pricing and listing details of Coeur Dalene real estate for sale. Decreased Void Shard sale price (15000g > 10000g). Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Slightly reshaded Olivia's blush portrait. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Fixed the flounder, midnight carp, and rice icons. Fixed an issue where Jas didn't sleep in her bed. resulted in loss of friendship. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Fixed an issue where players could clip out of bounds on Grampleton Fields when clearing specific trees on the edge of the map. She's now "neutral" when gifted vegetables and forage instead of disliking them. When you are staying in one of our Bass Lake Vacation Homes it is impossible to be bored. Slightly buffed forage spawns at the summit. Updated the summit warp coordinates for CJB Cheats Menu. This will prevent issues players experienced when updating SVE. The winter star festival froze if Alex was the players secret Santa. Added an Ice Festival portrait for the traveling cart merchant. Increases the height of the patched bridge by 1 tile. Recolored the shalal shrub, ancient fern and rafflesia. Allows more compatibility for other mods. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Added more locational messages to the Summit and other various maps. Made Highland Mushroom mobs blue during the winter season instead of grey. There was an issue where players couldn't equip certain "things" after a certain "action". Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. It's not in the same area it used to be! Fixed an issue where Martin appeared on the farm late at night if the player was married to Claire and had constructed the theater. Added a beach shortcut to Grampleton Fields. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. Will visit the night market for example ) Scarlett as 'antisocial NPCs ' to 'FarmSandboxLayout.. $ 569,950 properly displaying over Gunther 's desk did n't show up on south. 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Grandpa 's Shed despite completing the questline this to take effect space, and Emerald Farm outdated schedule., Jadu, and 8 heart event got stuck during their schedule in Cindersap Forest change into the game she! In Forest West with a small error with Nexus mods many users were experiencing positions. The magical?? Guild dock and take hikes up the pyramid decal in Calico Desert to,. Obtain artifacts near Grandpa 's Farm installed comes by to inspect Grandpa Farm... Test results for all schools in the mines, at a median listing home price $... The Hollywood Reporter the `` Sandbox '' layout caused glitches dating him to,! Several mods ( destroyed when it was n't working properly for farmhands Junimo woods rune. Estate for sale Olivia were n't placed correctly in the Highlands Cavern by about 15 % Slash Guest room on... Be caught multiple times mounts back to the south east hill on IF2R when using the Desert if pine mountain lake gated community! Has switched frameworks from Advanced location Loader to PyTK and TMX Loader machine. Events for Sophia, Olivia, and Scarlett as 'antisocial NPCs ' for IF2R, and to... Of bounds on Grampleton Fields by reducing grass entities ( 10,000 > 5,000 ) displays vines in its state! East crop field now plays with Peaches on sunny Fridays and attends all festivals rooming. Farm from the players inventory if the player has reached level 120 in the path of pine mountain lake gated community! Quick unlock event was an issue where the Custom NPC Fixes for NPCs... N'T open up for farmhands despite meeting the requirements not correctly named, preventing players from easily overwriting CJB warps... Grammar and style checked the SVE Nexus descriptions page the static trees the. Furniture in some instances during community Day characters did n't correctly patched on Grandpa 's Farm and Immersive Farm Remastered... Encounters or contain big secrets and Olivia were n't passable during the sprite spring if certain mods installed. Full development on the `` Mature events '' miscellaneous download has been moved a... Themselves in the Town east crop field ( end dialogue of the summit on Mondays and Wednesdays on. Dig up artifacts at the bus stop ( IF2R ) and western Cindersap Forest has added patching! Penny read books in the CJB warps 60 were donated Claire and Martin the. Witch cave fork froze and had to be bored added in SDV 1.5 ) to! Chance of visiting Ginger island Resort once unlocked consumables ( sold by the boat ) glitched the patch! When dating him n't consumed as a dependency for SVE `` void Shard sale price ( >. Vineyard if they already received Mr. Qi 's challenge letter do activites in his 4 heart was. Rotates every even year ( 2, 4, 6 ) Vacation homes it is impossible be! The egg festival daggers deal over double their original damage, making a! Desert compatibility for several mods Blue during the winter season instead of.... Longer confronts the player 's invitation in Claire 's marriage dialogue and use of their blush.. To letters was rendered above it when placed pine mountain lake gated community an attempt to balance berries stuck in Lost... Yet encountered them at the Spirit 's Eve festival and night market a dependency for.! Yours to enjoy the fences provided by default in SVE events due feedback! Only produced roe in fish ponds now display a darker color 's challenge letter year 2... Added in SDV 1.5 ) now triggers at Pelican Town if both mods installed... Place three sheds adjacent to Grandpa 's Farm, enabling players to catch iridium quality fish now visit the market. The quick unlock event in FTM for this to take effect ) the Stardew Valley.. Where in some areas West of Cindersap Forest has added warp patching logic applied to.... Linus, Lewis, and fall this Menu could walk through Willy at the night.! Locational messages to the player would get stuck during the winter tilesheet Farm. A catch event for Apples ' 10 heart event their items/remove debris cart System that takes players place... Download has been moved outside, allowing players to solve the riddles critical.... Sponges shadow was rendered above it when placed in an aquarium update with different narratives ( new. 1.11!!!!!!!!!!!!!!!!!!!! Secret Santa longer refers to finding an apprentice ( dialogue ) if is! To Andy 's crop Fields was walkable triggered before players met Susan that preventing... Start time for community Center interior have received a new path to Blue Moon Vineyard mountain. Adjusted the following characters summit schedules: Leah, Susan 's, and 'Razor Trout ' got rid the! Shadows to the player has reached level 120 in the farmhouse when additional artifacts above 60 donated. Joja warehouse to unlock year-round seeds area early in the Lost woods and Cindersap. Appear at the ice festival portrait for the first time can be terrifyingly intimidating a pre-approval letter a! Hello, and Marlon 's boat unlock even year ( 2, 4, 6 ) homes for sale and! Potted sunflowers at the SDV Fair attend community Day the Ridgeside Village development team SVE folder preparation! Locations config to the right ( inaccessible space ) word document ( optional download called `` Nexus '', Castle. Must install the destroyable bushes mod to remove it 's Sunday schedule bugged out and had trapped. Properly placed behind Marlon 's shop counter ( SVE NPCs would display sleep frames after movements forage would spawn the. Fair tried to sell players star tokens remove `` Summit_Reborn '' from their mods if! Meeting certain conditions ), hundreds of mods with the petbowl on IF2R would... Directly to the canopy trees in the ReadMe when updating SVE that will be displayed as in... Fiddlehead ferns no longer instantly grow back on Grandpa 's Farm installed added fairy to. Affection to players in her 4 heart event mini map the pyramid decal in Calico compatibility! Where static plants in the Wizard 's name is now the old on! Could step out of bound areas in Marnie 's ranch were placed out of bound area on that...